[QB/QBX/ESX] Events System

[QB/QBX/ESX] Events System

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**Preview**: https://youtu.be/zEF-IeMdpOY

**Buy Here:** https://r6team.tebex.io/

**Discord:** https://discord.gg/r6t


**Script Name:** Events System

**Framework:** QBCore, QBox, ESX

**Dependencies:** ox_lib, qb-target or ox_target


# Description:

A dynamic and customizable event system that allows server owners to create interactive challenges for players. The script currently supports 3 types of events, with full support for adding multiple instances of each type through the config. More event types can be added in future updates.


# Features:

Supports QBCore, QBox, and ESX frameworks

Custom rewards: cash, items, or both

Full control from config (hints, models, event duration, targets, etc.)

Lib.cron-based auto-scheduling

Multi-instance support for each event type

Built-in timeout and auto-finish when objectives are completed

Easy integration with both qb-target and ox_target


# Event Types:

🔎 Vehicle Hunt

Players receive a hint and must find a specific vehicle in a defined area. The vehicle can have a custom plate and must be stolen and delivered to a target location for a reward.

📦 Object Hunt

Players search for specific objects (e.g., crates or containers) based on a configurable hint. Upon finding them, they must interact using the target system to receive their reward.

🧍‍♂️ Ped Hunt

Players receive a hint and must locate a specific NPC. After interaction using a target system, players receive their configured rewards.