**Preview**: https://youtu.be/zEF-IeMdpOY
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**Discord:** https://discord.gg/r6t
**Script Name:** Events System
**Framework:** QBCore, QBox, ESX
**Dependencies:** ox_lib, qb-target or ox_target
# Description:
A dynamic and customizable event system that allows server owners to create interactive challenges for players. The script currently supports 3 types of events, with full support for adding multiple instances of each type through the config. More event types can be added in future updates.
# Features:
Supports QBCore, QBox, and ESX frameworks
Custom rewards: cash, items, or both
Full control from config (hints, models, event duration, targets, etc.)
Lib.cron-based auto-scheduling
Multi-instance support for each event type
Built-in timeout and auto-finish when objectives are completed
Easy integration with both qb-target and ox_target
# Event Types:
🔎 Vehicle Hunt
Players receive a hint and must find a specific vehicle in a defined area. The vehicle can have a custom plate and must be stolen and delivered to a target location for a reward.
📦 Object Hunt
Players search for specific objects (e.g., crates or containers) based on a configurable hint. Upon finding them, they must interact using the target system to receive their reward.
🧍♂️ Ped Hunt
Players receive a hint and must locate a specific NPC. After interaction using a target system, players receive their configured rewards.